Folder "machine"
The instruction set of the Dogelog player is rather minimal. The
same instruction set is used in cross compilation and at runtime.
- Section "embedding": We do not combine different
instruction streams. Instead, we have host language objects for
Prolog clauses and Prolog goals. More..
- Section "instruction": Depending whether an
instruction is found in the head or in the body, the behaviour
of the instruction is differently. More..
- Section "internals": The Dogelog player keeps the
number of Albufeira instructions low. It provides low-level
control flow instructions via built-ins. More..
- Section "shadow": During cross compilation the Prolog
texts receives the same style check as when they would be
consulted by the Dogelog player. More..
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